How to make a blackjack program in java
import CASHINGPRO.MOBI; impor Stack Exchange Network Stack Exchange network consists of Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. I'm trying to create a blackjack program for school and I don't understand why my program keeps starting over after i ask for another card once I get my first two cards. Any help would be great. My code for everything is below. Blackjack. Blackjack is a simple java program demonstrating file I/0 and using multiple classes in java. The program deals a blackjack hand, and checks the user's decisions (hit, stand, double or split) against correct strategy.
That's a bit much when all they need is an instance of the deck held by the game object. Do not give out complete solutions. Again this should be moved into methods. All players will be human players. There are many free casino slots that can offer you exciting games to try.
How To Make A Blackjack Program In Java
Are my variables I have so far correct? I know its daunting guys but I really need a little assistance. I dont want it done for me, I want to help understand it.
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If this question can be reworded to fit the rules in the help center , please edit the question. How do you determine the value of a hand in black jack? First, you determine the value of each card. The PlayingCard class conveniently stores an integer value for each card. Create a variable called handsum, and add hand. Although, first you need to check if the value is 1, then add 10 more to handsum per the instructions. Then add the value of hand to handsum, once again checking first if the value is 1.
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There are only two hard things in computer science: The mind is a strange and wonderful thing. I'm not sure that it will ever be able to figure itself out, everything else, maybe. From the atom to the universe, everything, except itself. I wrote the java code in English. Please don't laugh at my very-beginner simple code or don't laugh to hard I'm trying to learn java on my own.
The code does work. If I would make one method to generate a card, should I use an other method to determine the value and one to determine if it's a ace or not? Or do I make it more difficult than I should by using multiple methods for a simple game? Making a simple blackjack game. I'm trying to make a very simple blackjack game to play against the computer. I now made it, without using GUI in one class. It's quite big and now I want to try to make it possible to split.
However, I would like to make methods like "drawcard". Now I use a switch for this and call the "drawcard" method in the main class. But, if I place my switch drawcard in an method in an other class, I can only return 1 variable, and I want to return more the name of the card, the points you get by it and if it's a ace or not. I just started with learning Java so sorry if I don't use the correct terms.
I can copy the code I have now, but then I have to translate some names of variables and text. Could I just copy the Javacode in the message? Could anybody give me some advise if I should use more classes or not? Maybe I just have to learn more. With a proper OO design, you should only have to return one thing. You should be able to create a 'card' class that would hold the rank A-K and a suit.
I would NOT have it return a value, since the value is not a property of the card, but of the rules of the game of blackjack. Welcome to JavaRanch, Sanne!
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